Category Archives: Game Development

Why I started the San Francisco HTML5 Game Developers Meetup group

Building a video game in the wild west of HTML5 programming is no easy task. I’ve had many difficult problems with my HTML5 game A Dragon Named Coal through Clever Crow Games. How do you build a game CMS, distribute to several systems quickly, and find the resources you need to keep moving forward. Being involved in San Francisco’s Meetup.com scene I’ve met several other HTML5 game developers struggling with the same issues. To try and help unite these  developers to create better games, I’ve started the San Francisco HTML5 Game Developers Meetup group.

san-francisco-html5-game-developers
Create HTML5 games with other professional game devs

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Video Game CMS Review: Articy Draft for Game Development

Managing characters stats, lore, story, dialogue, and other recurring video game components is quite a task. Even with popular game engines such as Unity 3D, Game Maker Pro, and RPG Maker all lack a robust solution to solve these issues. That’s where Articy: Draft comes into play its a full blown CMS for video game development. Below I’ve documented my findings on this software so you can figure out if its right for you or not.

articy-draft
A content management system for games.

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A* Pathfinding Algorithm

Over the past couple months I’ve spent most of my time working on a tile based game with gigantic fighting robots. Initially I tried to find movement tiles and paths with a brute force search. But it was quite buggy, instead I ended up using the A* (A Star) Pathfinding Algorithm for my tile game. To learn how it worked I built a fully interactive A* demo that you can play with.

A Star Pathfinding
View the interactive A* Pathfinding demo now.

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